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Tuesday, April 23, 2013

The Game Epidemic

The Game Epidemic Andrew, Chuck, and Kevin played all night and skipped pattern the next day. They, along with thousands of others across the country, purchased Halo 2 at midnight the day the much-anticipated game was released in stores. Students and company employees called in dark that next day claiming the Halo 2 flu as their reasoning. Halo 2 is only one of a heap of games distributed for use on Microsofts Xbox, Sonys Playstation 2, and Nintendos Gamecube. American society is experiencing an epidemic as a result of many young people spending hours upon hours playing video games.
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The guinea pig Institute on Media and the Family is one organization founded to build bouncing families and communities through the wise use of media. This institute wants to raise sentiency of the harmful effects of playing too much. These effects allow in violence, lack of independent thought, and a false sense of reality. Founded in 1996 by David Walsh, Ph D, NIMF works to maximiz...If you want to get a full essay, order it on our website: Ordercustompaper.com

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